Shortcut List

Manual
Shortcut only:

Ctrl+B
Toggle skew animation. Enter the number of frames in the popup dialog

Menu items:

File
Open Opens the current location from a parameter file (*.kfr)
Save Saves the current location in the current parameter file (*.kfr)
Save as Saves the current location in a new parameter file (*.kfr)
Save as Jpeg Saves the current location in a jpeg file (*.jpg)
Store zoom-out images Zoom out automatically with the selected Zoom size and store jpeg image file and map file (*.kfb) for each zoom out. The zoom out stops when the depth is lower than 1. The resulting files can be used by the KeyFramMovie program to create a zoom-in animation.
Save map Saves the current location in a map file (*.kfb). This file can be used by the KeyFramMovie program.
Examine Zoom sequence Make sure you store the end location as a kfr file in the same directory as you store the zoom sequence frames. This function allows you to examine the frames one by one and add references to remove eventual visible glitch blobs, or choose another pixel as the main reference.
Resume Zoom sequence Make sure you store the end location as a kfr file in the same directory as you store the zoom sequence frames. This function allows you to resume and continue the zoom out sequnce, if it got interrupted.
Exit Exit this program
Action
Zoom size Set the level of zoom, left mouse click to zoom in, right to zoom out
Location… Displays the Location dialog where the coordinates for this location is displayed and can be edited.
Iterations… Displays the Iterations dialog where the maximum iteration number for this location is displayed and can be edited.
The smooth color transition method is also set here, and the power on the Mandelbrot function.
The fractal types is also set here – Mandelbrot, Burning Ship, Buffalo or Celtic.
This dialog also displays
– Min: The minimum iteration count for a pixel in this location
– Max: The maximum iteration count for a pixel in this location
– Appr: The number of iterations given by Series approximation
– Calculations: The number of calculations performed and also the number of calculations per second is shown if this dialog is displayed while the image is rendered
Set colors… Displays the Number of colors dialog where the colors can be edited.
Reset Set the location to the start point
Center cursor Center the cursor to image’s pattern center
Find Minibrot Starts an automatic zoom-in in the image’s pattern center, until a Minibrot is found or if it fails to find the center.
Set window size Set the size of the display window.
Set image size Set the size of the internal image size. If this is larger than the window size, an anti-alias effect is achieved
Refresh Render the current location
Cancel rendering Cancel the current rendering
Rotate Activate rotation, drag to rotate the image
Reset rotation Clear any rotation
Show Inflection Activate or deactivate display of Inflection
Skew Opens the Skew dialog which allows to “un-skew” locations that are skewed
Zoom animation Turns animation on or off when zooming
Special
Add reference (Color) Add a reference and re-calculates the pixels with the same iteration count as the reference. This is useful if the Auto solve glitches function fails to find and solve glitches in the image
Set main reference Let you click the image and select the main reference for the whole image. This can be useful when glitches appears on top of minibrots when the reference is outside this minibrot. The glitch pattern disappears from the minibrot if the main reference is selected inside the minibrot.
Reuse reference Do not re-calculate the reference for further zooming. This can be useful when during automatic zoom-out and to test different reference points, but must not be used together with the Auto solve glitches function active
Find center of glitch (Color) Centers the mouse pointer over the glitch blob found, if any
Auto solve glitches Turns the Auto solve glitches function on or off
Solve glitch with near pixel method Instead of re-render all pixels with the same iteration count value(color) only the connected pixels are re-rendered. On some locations other areas in the same view have the exact same iteration count values. These pixels may be correctly rendered and may be incorrect if re-rendered with another reference
Find highest iteration Centers the mouse pointer over the pixel with the highest iteration
Show iterations Displays the image black-and-white with the pixels with the highest iteration as white and the pixels with the lowest iteration as black
No approximation Turns the Series approximation function on or off.
Non exact find Minibrot Makes the Find Minibrot function fail every 20 zoom-in, in order to gain depth automatically without ending up in a Minibrot
Special Mirror – mirrors the image around the x-axis. Can be used on the deeper half of a zoom sequence to a minibrot – but not too close to the minibrot and too close to the half…
Show smooth transition colors Displays the image black-and-white representing the smoothing coefficient
Use long double always Use always the 80-bit long double hardware data type. This can solve some type of glitches
Use floatexp always Use always the double mantissa/integer exponent data type. This probably only make the render slower
Use auto iterations Turns automatic iteration control on or off. This is on per default.
Set Ratio Enables chaning the ratio between height and width of the background image in order to enable stretching locations. Combinated with rotation, an almost infinite skewing ability is enabled, useful when exploring the hidden treasures of the new Fractals!
Reset Ratio Reset ratio to default
Skew animation Activates or deactivas skew animation. If activated, a popup allows you to specify end skew parameters and number of frames. The fractal will be rendered frame by frame, and can be combined with frame by frame rendering in KeyFrameMovieMaker or MMY3D
Show glitches When activated, glitches are displayed with a solid color
Newton-Raphson zooming When activated, a dialog will be displayed, which allows you to select if the zoom should jump directly to the minibrot, or to 3/4 zooms to the minibrot, where the current pattern is doubled.
Click on the fractal to specify the start point of the search of the minibrot
The current zoom size is used to set the boundaries of search around the selected point
Notice that it can take an hour or more to calculate the position of minibrots beyond e1000. However, that should be still much faster than zooming to the minibrot manually by selecting the center of the pattern in the view, or with the automatic search of minibrot that is also using the pattern center

Number of colors dialog

Number of key colors Set the number of key colors between 1 and 1024.
Divide iteration Divide each iteration number with this value, for dense images this value can be greater than 1
Color offset Offset the colors in the palette
Random Fill the palette with random colors made from the Seed value. The Seed button select a seed value randomly.
More contrast Move RGB values closer to max or min
Less contrast Move RGB values closer to the middle
Show slopes Enable slope encoding for 3D effect.
First value is the magnification of the slopes. The start value of 100 is suitable for the unzoomed view. Deep views requires a couple of magnitudes higher value.
The second value is the percentage with which the slope encoding is applied on the coloring. 100 is max, however flat areas will still have the palette color visible.
Save palette Save the current palette in file
Open palette Load palette from file
Expand double Double the number of key colors without changing the palette. This allows finer control of individual colors without changing the palette for other colors
Expand all Increase the number of key color to maximum 1024 without changing the palette
Double Double the key colors by repeating them
Merge Colors Allows a selected color to be merged to every specied key color
Show index Capture the mouse, hover the mouse over the fractal image and the corresponding color in the list will be highlighted. Click and the color selection dialog will be displayed for the active color
Smooth color transition Makes the transitions of colors smooth
Inverse smooth color transition Inverse the smooth color transition which makes edges more visible
Unnamed dropdown box Specifies handling of the iteration count values prior to coloring
Palette waves The palette can be filled from sine waves applied on Red, Green, Blue and Black-and-white. Each input box specifies the number of periods applied on the number of key colors in the palette. If the input box is left empty, no wave of this color is applied. At right of each input box the “P”-button makes the number you entered prime, since different prime numbers probably give more variation. The last input box specifies the waves offset.
The button “Generate” applies the waves on the palette, the “Seed” button fills the fields with random values
Infinite waves Waves can be applied on Hue, Saturation and Brightness rather than RGB values. The Period value specifies the length of the period (not the number of periods as for the Palette waves). Periods with prime numbers should be able to produce an infinite number unique colors
A negative value on Hue, Saturation or Brightness makes a flat percentage value to be applied on all iterations.